Class Authorities

Class authorities are charms given to most classes in ExperienceRO after characters choose their paths. Each job class has its own authority, although some classes do not currently have any authorities.

They are character bound and cannot be transferred nor deleted.

Whitesmith's Authority

 * Cart Termination + 200% Damage
 * Throw Tomahawk + 700% Damage

Sniper's Authority

 * Double Strafe + 100% Damage
 * Falcon Assault + 300% Damage
 * Land Mine + 100% Damage
 * Blast Mine + 100% Damage
 * Claymore Trap + 100% Damage

Assassin Cross's Authority
Soul Breaker + 200% Damage

High Wizard's Authority

 * +80% magical damage to all races.
 * Magic Crasher + 800% Damage
 * Enables use of Wide Curse [Lv:2]

Professor's Authority

 * +80% magical damage to all races.
 * Enables use of Mammonite [Lv:5]
 * Enables use of Wide Curse [Lv:1]
 * +500% physical damage on Angel & Holy monsters

Lord Knight's Authority
Spiral Pierce + 350% Damage

Paladin's Authority
+100% damage to all races.

Gunslinger's Authority
+x% damage to all monsters.

Stalker's Authority

 * Double Strafe + 100% Damage
 * Raid + 150% Damage

Creator's Authority

 * Mammonite + 100% Damage
 * Acid Terror + 250% Damage

Ninja's Authority

 * Throw Kunai + 200% Damage
 * Throw Huuma Shuriken + 150% Damage
 * +20% damage to all races

Super Novice's Authority

 * Enables use of Double Casting [Lv:2]
 * Nullify the Gemstone requirement of certain spells.
 * +200% use of SP for skills.
 * Bash + 100% Damage
 * Mammonite + 100% Damage

Champion's Authority

 * Finger Offensive + 50% Damage
 * Push Palm Strike + 50% Damage

Musician's Authority

 * Musical Strike + 300% Damage
 * Throw Arrow + 300% Damage
 * Arrow Vulcan + 150% Damage

High Priest's Authority

 * +80% damage to all races.
 * Holy Light + 300% Damage

Taekwon's Authority

 * Critical + 20%
 * -20% Critical Shield%
 * Whirlwind Kick + 200% Damage
 * Axe Kick + 200% Damage
 * Round Kick + 200% Damage
 * Counter Kick + 200% Damage