Class Authorities

Class authorities are charms given to most classes in ExperienceRO after characters choose their paths. Each job class has its own authority, although some classes do not currently have any authorities.

They are character bound and cannot be transferred nor deleted.

Whitesmith's Authority

 * +500% damage to Boss monsters
 * Cart Termination + 1000% Damage
 * Throw Tomahawk + 1500% Damage

Sniper's Authority

 * Falcon Assault + 3000% Damage
 * Mammonite +350% Damage
 * Double Strafe + 100% Damage
 * Claymore Trap + 100% Damage
 * Blast Mine + 100% Damage
 * Land Mine + 100% Damage

Assassin Cross's Authority

 * +200% damage to Boss monsters
 * Soul Breaker + 700% Damage

High Wizard's Authority

 * +80% magical damage to all races.
 * +300% magical damage on Demi-Human monsters.
 * Magic Crasher +800% Damage
 * Enables use of Wide Curse [Lv:2]

Professor's Authority

 * +100% magical damage to all races.
 * Enables use of Mammonite [Lv:10]
 * Enables use of Wide Curse [Lv:1]
 * Mammoite +500% Damage
 * +500% physical damage on Angel & Holy monsters
 * +300% magical damage on Demi-Human monsters.

Lord Knight's Authority

 * +500% damage to Boss monsters
 * Spear Boomerang +700% Damage
 * Spiral Pierce +1300% Damage
 * Bowling Bash +300% Damage
 * Bash +700% Damage

Paladin's Authority

 * +500% damage to Boss monsters
 * Shield Boomerang +750% Damage
 * Shield Chain +250% Damage
 * Holy Cross +450% Damage
 * Bash +500% Damage

Gunslinger's Authority
+x% damage to all monsters.

Stalker's Authority

 * Double Strafe + 100% Damage
 * Raid + 150% Damage

Creator's Authority

 * +500% damage to Boss monsters
 * Acid Terror + 500% Damage
 * Mammonite + 100% Damage

Ninja's Authority

 * Throw Kunai + 200% Damage
 * Throw Huuma Shuriken + 150% Damage
 * +20% damage to all races

Super Novice's Authority

 * Enables use of Double Casting [Lv:2]
 * Nullify the Gemstone requirement of certain spells.

Champion's Authority

 * +500% damage to Boss monster
 * Finger Offensive +100% Damage
 * Push Palm Strike +100% Damage
 * -20% After-Cast Delay

Musician's Authority

 * Musical Strike +700% Damage
 * Throw Arrow +700% Damage
 * Arrow Vulcan +250% Damage

High Priest's Authority

 * +80% damage to all races.
 * Holy Light + 300% Damage
 * Bowling Bash +100% Damage

Taekwon's Authority

 * +500% damage to Boss monsters
 * -20% Critical Def
 * Whirlwind Kick + 200% Damage
 * Counter Kick + 200% Damage
 * Round Kick + 200% Damage
 * Axe Kick + 200% Damage
 * -20% Critical Shield
 * Critical +20%