DISCLAIMER: Always keep empty space in your inventory at all times, especially when you're about to receive an item, and make sure that you are not overweight. The ExperienceRO team will not be held responsible for any losses due to users' own actions. It is players' responsibility to read the Rules and Regulations and the Warnings .
Glorious Weapons are modified in ExperienceRO. They can be obtained from Weapon Chests which is dropped by Temple Seal , and can also be obtained from Event Box .
Q) Why is it that Glorious Lance and Glorious Spear weigh 1000 and 3000 units, respectively?
There are some Lord Knight/Paladin-based skills, such as Spiral Pierce and Spear Stab , that work well only with weapons of heavy weight.
Q) On some glorious and ethereal weapons, what does the description "Gains 50% of the respective Path Set bonuses (rounded down)" mean?
If you take a look the path sets, you will find that each path set has a path set bonus (when combining shield, garment, and shoes). The path bonus descriptions are written in path shields. When wearing Glorious Jamadhar, for example, the path bonuses are divided into half, then are rounded down.
Using a two-handed weapon will nullify a shield's effects, but will allow the path set bonus to work, although the bonus is halved. Expand the table below to see the effects:
Path
Bonus
Bonus with Glorious/Ethereal Weapon
The One
+50% chance gaining 1% of the physical damage dealt as HP.
+7% All elemental resistances
[ Hit ] +1% chance of casting Comet [Lv:1]
+25% chance gaining 1% of the physical damage dealt as HP.
+3% All elemental resistances
[ Hit ] +0.5% chance of casting Comet [Lv:1]
Hero
Reduces damage from Demi-Human monsters by 8%.
Reduce long range damage by 10%
[ Hit ] +20% chance of casting Heal [Lv:10]
Reduces damage from Demi-Human monsters by 4%.
Reduce long range damage by 5%
[ Hit ] +10% chance of casting Heal [Lv:10]
Guardian
ATK +1250
MATK +1250
Max HP +100%
Max SP +100%
Bubble Gum Effect
[ Attack ] +20% chance of casting Heal [Lv:10]
[ Hit ] +10% chance of casting Heal [Lv:10]
[ Hit ] +5% chance of casting Vampire Gift [Lv:3]
[ Hit ] +5% chance of casting Adoramus [Lv:1]
[ Hit ] +5% chance of casting Jack Frost [Lv:1]
ATK +625
MATK +1625
Max HP +50%
Max SP +50%
Bubble Gum Effect
[ Attack ] +10% chance of casting Heal [Lv:10]
[ Hit ] +5% chance of casting Heal [Lv:10]
[ Hit ] +2% chance of casting Vampire Gift [Lv:3]
[ Hit ] +2% chance of casting Adoramus [Lv:1]
[ Hit ] +2% chance of casting Jack Frost [Lv:1]
Collector
Max HP +50%
Max SP +20%
ATK +5%
MATK +5%
Boss +25% Physical Damage
Boss +25% Magical Damage
+5% chance of obtaining Pandora's Headgears when killing boss monsters
[ Attack ] +10% chance of casting Heal [Lv:10]
[ Hit ] +20% chance of casting Heal [Lv:10]
Max HP +25%
Max SP +10%
ATK +2%
MATK +2%
Boss +12% Physical Damage
Boss +12% Magical Damage
+2% chance of obtaining Pandora's Headgears when killing boss monsters
[ Attack ] +5% chance of casting Heal [Lv:10]
[ Hit ] +10% chance of casting Heal [Lv:10]
Divergent
[ Hit ] +5% chance of casting Crescent Elbow [Lv:5]
[ Hit ] +5% chance of casting Heal [Lv:10]
[ Hit ] +2% chance of casting Crescent Elbow [Lv:5]
[ Hit ] +2% chance of casting Heal [Lv:10]
Weapon
Class
Attack
Job(s)
Description
Glorous Claymore
Two-Handed Sword
220
Swordman
[ Refine 1 ] STR +10
Demi-Human +55% physical damage
+30% Demi-Human resistance
-250 HIT
-50% SOFT DEF
Unbreakable
Gains 50% of the respective Path Set bonuses (rounded down)
Glorious Bloody Roar
Katar
140
Assassin
[ Refine 1 ] STR +10
Demi-Human + 55% physical damage.
-80% SOFT DEF
Unbreakable
Gains 50% of the respective Path Set bonuses (rounded down).
[ Hit ] 10% chance casting Auto Guard [Lv:5]
Glorious Jamadhar
Katar
140
Assassin
[ Refine 1 ] STR +10
Demi-Human + 30% physical damage.
+20% Demi-Human resistance
-50% SOFT DEF
Unbreakable
Gains 50% of the respective Path Set bonuses (rounded down).
[ Hit ] 10% chance casting Auto Guard [Lv:5]
Glorious Cleaver
Onehand Axe
130
Swordman and Merchant
[ Refine 1 ]
Demi-Human + 2% physical damage.
-2% SOFT DEF
Unbreakable
Glorious Two-Handed Axe
Two-Handed Axe
220
Swordman and Merchant
[ Refine 1 ] STR +10
Demi-Human +55% Demi-Human damage
+30% Demi-Human resistance
Glorious Spear
One-Handed Spear
130
Swordman
[ Refine 1 ]
STR +10
Demi-Human +2% physical damage
-2% SOFT DEF
Unbreakable
Glorious Lance
Two-Handed Spear
220
Swordman
[ Refine 1 ] STR +10
Demi-Human + 55% physical damage.
+30% Demi-Human resistance
-250 HIT
-50% SOFT DEF
Unbreakable
Gains 50% of the respective Path Set bonuses (rounded down).
Glorious Morning Star
Mace
130
Novice, Swordman, Acolyte and Merchant
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF
Unbreakable
Glorious Tablet
Book
90
Priest, Sage and Star Gladiator
[ Refine 1 ]
INT + 10
Demi-Human + 2% magical damage.
Ignores 10% MDEF of all monsters.
-2% SOFT DEF
Unbreakable
Glorious Apocalypse
Book
90
Priest, Sage and Star Gladiator
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF
Unbreakable
Glorious Arc Wand
One-Handed Staff
70
Mage, Acolyte and Soul Linker
Undead Property
Unbreakable
[ Refine 1 ]
STR + 20
INT + 10
Demi-Human + 2% magical damage.
Ignores 10% MDEF of all monsters.
-2% SOFT DEF
Glorious Cure Wand
One-Handed Staff
70
Mage, Acolyte and Soul Linker
Unbreakable
[ Refine 1 ]
STR + 20
INT + 5
Increases Heal by 10%.
Reduces after-cast delay 3%.
Ignores 10% MDEF of all monsters.
-2% SOFT DEF
Glorious Hunter Bow
Bow
100
Archer, Thief and Rogue
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Claw
Claw
30
Priest and Monk
Unbreakable
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF
Glorious Fist
Claw
30
Priest and Monk
Unbreakable
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF
Glorious Guitar
Musical Instrument
50
Bard
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Lariat
Whip
50
Dancer
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Destruction Staff
Two-Handed Staff
70
Mage, Acolyte Class and Soul Linker
MATK +210
Magic Attack strength to Demi-Human monsters +15%
[ Additional Weapon Refining Level Option]
+6 Upgrade: Ignore Magic Defense of Demihuman +5%, Destruction [Lv:1] (Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Upgrade: When using Lord of Vermilion [Lv:10], Meteor Storm [Lv:10] or Storm Gust [Lv:10], has a chance of casting Safety Wall [Lv:10].
Glorious Gladius
Dagger
120
Novice, Swordman, Mage, Archer, Merchant, Thief, Soul Linker and Ninja
Unbreakable
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF
Glorious Pistol
Revolver
80
Gunslinger
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Rifle
Rifle
90
Gunslinger
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Gatling gun
Gatling Gun
90
Gunslinger
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Shotgun
Shotgun
110
Gunslinger
Splash Attack
Unbreakable
[ Refine 1 ]
DEX + 10
-30 HIT
Demi-Human + 1% physical damage.
-2% SOFT DEF
Glorious Shuriken
Huuma Shuriken
55
Ninja
Unbreakable
[ Refine 1 ]
STR + 10
Demi-Human + 1% physical damage
-2% SOFT DEF
Glorious Flamberge
One-Handed Sword
130
Novice, Swordman, Merchant and Thief
Unbreakable
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF
Glorious Rapier
One-Handed Sword
130
Novice, Swordman, Merchant and Thief
Unbreakable
[ Refine 1 ]
INT + 10
Demi-Human + 2% magical damage.
Ignores 10% MDEF of all monsters.
-2% SOFT DEF
Glorious Holy Avenger
One-Handed Sword
130
Swordman and Merchant
Holy Attacks
Unbreakable
[ Refine 1 ]
STR + 10
Demi-Human + 2% physical damage.
-2% SOFT DEF