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Heal restores HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored.[1]

Level SP Cost After-cast Delay
1 13 0s
2 16 0s
3 19 0s
4 22 0s
5 25 0s
6 28 0.1s
7 31 0.3s
8 34 0.5s
9 37 0.7s
10 40 1s
HP Restored = [SkillLv × {(BaseLv + INT) ÷ 5} × 3] × [1 + (SkillMod ÷ 100)] + MATK

Notes

  • HP Restored and Damage are also influenced by Weapon Level.
  • This skill is only affected by Weapon MATK and Status MATK.
  1. http://irowiki.org/wiki/Heal
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