Highness Heal restores a lot of HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored.[1]
Level | Healing Rate | SP Cost |
---|---|---|
1 | 200% | 70 |
2 | 230% | 100 |
3 | 260% | 130 |
4 | 290% | 160 |
5 | 320% | 190 |
HP Restored = Healing_Rate × {[(INT + BaseLv) ÷ 8] × [(Heal_Lv × 8) + 4] × [Card_Mod + Weap_Mod]}