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Highness Heal restores a lot of HP of a single target. Versus Undead property targets, inflicts Holy property damage equal to half the amount of the HP restored.[1]

Level Healing Rate SP Cost
1 200% 70
2 230% 100
3 260% 130
4 290% 160
5 320% 190
HP Restored = Healing_Rate × {[(INT + BaseLv) ÷ 8] × [(Heal_Lv × 8) + 4] × [Card_Mod + Weap_Mod]}
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