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Odin's Armory
Odin's Armory is a room that contains the Odin Set. After completing Chapter 1 and Chapter 2, you can talk to Valkyrie to have her warp you to the armory. There are cases where she wouldn't warp you. In this case, try killing a monster or getting your character killed then try again. If she still doesn't warp you, then use @request (Reporting Guidelines) and ask for a GM to check your Storyline.
When Valkyrie warps you to the Armory, there will be a server-wide announcement saying:
Valkyrie: 'Player' has entered the Odin's Armory.
Helm of Odin
Class: Headgear
Location: Upper
- +100 Stats except VIT
- -10% damage from all sources.
- +10% Dark</font Resist
- ATK +1250
- MATK +1250
- -10% SOFT DEF
- MDEF +5
- DEF +5
Ear Wings of Odin
Class: Headgear
Location: Middle
- +50 Stats except VIT
- HIT +20%
- -7% SOFT DEF
- Ignores MDEF of normal monsters
- Skill: Full Chemical Protection [Lv:3]
- MDEF +2
- DEF +3
Pauldron of Odin
Class: Headgear
Location: Lower
- +50 Stats except VIT
- +10% Dark</font Resist
- +35% Movement Speed
- -13% SOFT DEF
- MDEF +5
- DEF +5
[ Hit ]
- +10% chance casting Bowling Bash [Lv:10]
Armor of Odin
Class: Armor
Location: Body
- +150% to all Stats
- +70% Holy Resist
- -20% SOFT DEF
- Max HP +50%
- Max SP +50%
- ATK +500
- MATK +500
- MDEF +10
- DEF +10
Shield of Odin
Class: Armor
Location: Shield
- +100 to all Stats
- -10% damage from all sources
- ATK +500
- MATK +500
- -5% SOFT DEF
- MDEF +5
- DEF +7
[ 3 HGs + Shield + Garment + Shoes ]
- ATK +1250
- MATK +1250
- -20% SOFT DEF
- +15 All Elements Resist
- +100% Heal, Sanctuary, and Potion Pitcher effectiveness
- Enables Warm Wind [Lv:7]
[ Hit ]
Manteau of Odin
Class: Armor
Location: Garment
- +50 Stats except VIT
- +35% Dark Resist
- -2% SOFT DEF
- MDEF +10
- DEF +5
Boots of Odin
Class: Armor
Location: Shoes
- +50 Stats except VIT
- Max HP +20%
- Max SP +20%
- -3% SOFT DEF
- +40% Movement Speed
- Permanent Endure
- MDEF +10
- DEF +5
[ Hit ]
- +5% chance casting Assumptio [Lv:10]