Sanctuary creates a soothing area on a targeted location that will restore HP of all entities within the area of effect every second. Against Undead property and Demon race monsters, this skill will inflict Holy property damage equal to half of the healing value and push them 2 cells backwards. Each cast consumes a Blue Gemstone.
|Level||For each wave||Duration||SP Cost|
|Healing Value||Target Limit|
- Creating an instance of this skill over another will replace the existing one.
- This skill can heal Mado Mechanics and Homunculi, which they can't be healed by normal healing skills.
- This skill cast by monsters will also heal players and damage other Undead property and Demon monsters on it.