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!<center>DISCLAIMER: Always keep empty space in your inventory at all times, especially when you're about to receive an item, and make sure that you are not overweight. The ExperienceRO team will not be held responsible for any losses due to users' own actions. It is players' responsibility to read the [[Rules and Regulations]] and the [[Warnings]].</center>
 
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{{RO_Skill|title1 = Sanctuary|image1 = Sanctuary.png|type = Supportive Skill|levels = 10, selectable|target = Ground|range = Magic|knockback = 2 cells|catalyst = 1 Blue Gemstone|property = <font color="Gold">Holy</font>|enabled_with = High Priest}}
 
{{RO_Skill|title1 = Sanctuary|image1 = Sanctuary.png|type = Supportive Skill|levels = 10, selectable|target = Ground|range = Magic|knockback = 2 cells|catalyst = 1 Blue Gemstone|property = <font color="Gold">Holy</font>|enabled_with = High Priest}}
   

Latest revision as of 02:46, 23 July 2018


Sanctuary creates a soothing area on a targeted location that will restore HP of all entities within the area of effect every second. Against Undead property and Demon race monsters, this skill will inflict Holy property damage equal to half of the healing value and push them 2 cells backwards. Each cast consumes a Blue Gemstone.

Level For each wave Duration SP Cost
Healing Value Target Limit
1 100 4 4s 15
2 200 5 7s 18
3 300 6 10s 21
4 400 7 13s 24
5 500 8 16s 27
6 600 9 19s 30
7 777 10 22s 33
8 11 25s 36
9 12 28s 39
10 13 31s 42

Notes

  • Creating an instance of this skill over another will replace the existing one.
  • This skill can heal Mado Mechanics and Homunculi, which they can't be healed by normal healing skills.
  • This skill cast by monsters will also heal players and damage other Undead property and Demon monsters on it.