m (Protected "Sanctuary" ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]) |
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− | !<center>DISCLAIMER: Always keep empty space in your inventory at all times, especially when you're about to receive an item, and make sure that you are not overweight. The ExperienceRO team will not be held responsible for any losses due to users' own actions. It is players' responsibility to read the [[Rules and Regulations]] and the [[Warnings]].</center> |
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{{RO_Skill|title1 = Sanctuary|image1 = Sanctuary.png|type = Supportive Skill|levels = 10, selectable|target = Ground|range = Magic|knockback = 2 cells|catalyst = 1 Blue Gemstone|property = <font color="Gold">Holy</font>|enabled_with = High Priest}} |
{{RO_Skill|title1 = Sanctuary|image1 = Sanctuary.png|type = Supportive Skill|levels = 10, selectable|target = Ground|range = Magic|knockback = 2 cells|catalyst = 1 Blue Gemstone|property = <font color="Gold">Holy</font>|enabled_with = High Priest}} |
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Latest revision as of 02:46, 23 July 2018
Sanctuary creates a soothing area on a targeted location that will restore HP of all entities within the area of effect every second. Against Undead property and Demon race monsters, this skill will inflict Holy property damage equal to half of the healing value and push them 2 cells backwards. Each cast consumes a Blue Gemstone.
Level | For each wave | Duration | SP Cost | |
---|---|---|---|---|
Healing Value | Target Limit | |||
1 | 100 | 4 | 4s | 15 |
2 | 200 | 5 | 7s | 18 |
3 | 300 | 6 | 10s | 21 |
4 | 400 | 7 | 13s | 24 |
5 | 500 | 8 | 16s | 27 |
6 | 600 | 9 | 19s | 30 |
7 | 777 | 10 | 22s | 33 |
8 | 11 | 25s | 36 | |
9 | 12 | 28s | 39 | |
10 | 13 | 31s | 42 |
Notes
- Creating an instance of this skill over another will replace the existing one.
- This skill can heal Mado Mechanics and Homunculi, which they can't be healed by normal healing skills.
- This skill cast by monsters will also heal players and damage other Undead property and Demon monsters on it.