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DISCLAIMER: Always keep empty space in your inventory at all times, especially when you're about to receive an item, and make sure that you are not overweight. The ExperienceRO team will not be held responsible for any losses due to users' own actions. It is players' responsibility to read the Rules and Regulations and the Warnings.

Note: In ExperienceRO, all weapons and equipment have 4 slots (even if they don't show the slots), except for shields which have 2 slots.


Two-Handed Swords is an NPC in the right side of the mall in Moonhaven. He sells two-handed swords.








Sword Description Attack Element Price
Bastard Sword
Bastard Sword A straight bladed sword that can be brutally swung just like a baseball bat. 115 50,000 z
Two-Handed Sword
Two-Handed Sword A straight bladed sword that can be brutally swung just like a baseball bat. 160 90,000 z
Claymore
Claymore Large, double-edged broad sword that was used by the Scottish highlanders. 180 120,000 z
Muramasa
Muramasa An oriental sword named after a legendary Japanese swordsmith.
  • CRIT +30
  • ASPD +8%
  • Curses its owner by a low chance.
155 50,000 z
Masamune
Masamune An oriental sword that is the masterpiece of an ancient Japanese smith.
  • STR -5
  • ASPD +2
  • Decreases all Defense applied on owner by half.
200 50,000 z
Dragon Slayer
Dragon Slayer A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales.
  • Pierces defense of Dragon monsters
  • Increases physical damage inflicted on Dragon monsters by 15%
150 500,000 z
Zweihander
Zweihander An enormous, Two-Handed Sword.
  • Indestructible
200 50,000 z
Executioner
Executioner A gruesome sword used to behead criminals judged with the death penalty.
  • Pierces Defense of Demi-Human monsters.
  • Increases physical damage inflicted on Demi-Human monsters by 20%.
155 Shadow (Dark) 500,000 z
Claymore
Claymore A simple, two-handed sword adorned with a cross shaped hilt. 180 200,000 z
Atlas Weapon
Atlas Weapon A massive sword wielded by Atroce that is much too large to be handled by ordinary warriors.
  • CRIT +10

[ Base STR 80 ]

  • Adds a chance to destroy enemy's armor when dealing physical attacks.
200 75,000 z
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